Showing posts with label kernel. Show all posts
Showing posts with label kernel. Show all posts

Monday, 12 December 2016

linux-4.9-ck1, MuQSS version 0.150

Announcing a new -ck release, 4.9-ck1  with new version of the Multiple Queue Skiplist Scheduler, version 0.150. These are patches designed to improve system responsiveness and interactivity with specific emphasis on the desktop, but configurable for any workload.

linux-4.9-ck1

-ck1 patches:
http://ck.kolivas.org/patches/4.0/4.9/4.9-ck1/

Git tree:
https://github.com/ckolivas/linux/tree/4.9-ck

Ubuntu 16.04 LTS packages:
http://ck.kolivas.org/patches/4.0/4.9/4.9-ck1/Ubuntu16.04/

MuQSS

Download:
4.9-sched-MuQSS_150.patch

Git tree:
4.9-muqss


MuQSS 0.150 updates

Regarding MuQSS, apart from a resync to linux-4.9, which has numerous hotplug and cpufreq changes (again!), I've cleaned up the patch to not include any Hz changes of its own, leaving Hz changes up to users to choose, unless they use the -ck patchset.
Additionally, I've modified sched_yield yet again. Since expected behaviour is different for different (inappropriate) users out there of sched_yield, I've made it tunable in /proc/sys/kernel/yield_type and changed the default to what I believe should happen. From the documentation I added in Documentation/sysctl/kernel.txt:

yield_type: (MuQSS CPU scheduler only)

This determines what type of yield calls to sched_yield will perform.

 0: No yield.
 1: Yield only to better priority/deadline tasks. (default)
 2: Expire timeslice and recalculate deadline.

Previous versions of MuQSS defaulted to type 2 above. If you find behavioural regressions with any of your workloads try switching it back to 2.

4.9-ck1 updates

Apart from resyncing with the latest trees from linux-bfq and wb-buf-throttling
- Added a new kernel configuration option to enable threaded IRQs and set it by default
- Changed Hz to default to the safe 100 value, removing 128 which caused spurious issues and had no real world advantage.
- Fixed a build for muqss disabled (why would you use -ck and do that I don't know)
- Made hrtimers not be used if we know we're in suspend which may have caused suspend failures for drivers that did no use correct freezable vs normal timeouts
- Enabled bfq and set it to default
- Enabled writeback throttling by default

Enjoy!
お楽しみ下さい
-ck

Tuesday, 22 November 2016

linux-4.8-ck8, MuQSS version 0.144

Here's a new release to go along with and commemorate the 4.8.10 stable release (they're releasing stable releases faster than my development code now.)

linux-4.8-ck8 patch:
patch-4.8-ck8.lrz

MuQSS by itself:
4.8-sched-MuQSS_144.patch

There are a small number of updates to MuQSS itself.
Notably there's an improvement in interactive mode when SMT nice is enabled and/or realtime tasks are running, or there are users of CPU affinity. Tasks previously would not schedule on CPUs when they were stuck behind those as the highest priority task and it would refuse to schedule them transiently.
The old hacks for CPU frequency changes from BFS have been removed, leaving the tunables to default as per mainline.
The default of 100Hz has been removed, but in its place a new and recommended 128Hz has been implemented - this just a silly microoptimisation to take advantage of the fast shifts that /128 has on CPUs compared to /100, and is close enough to 100Hz to behave otherwise the same.

For the -ck patch only I've reinstated updated and improved versions of the high resolution timeouts to improve behaviour of userspace that is inappropriately Hz dependent allowing low Hz choices to not affect latency.
Additionally by request I've added a couple of tunables to adjust the behaviour of the high res timers and timeouts.
/proc/sys/kernel/hrtimer_granularity_us
and
/proc/sys/kernel/hrtimeout_min_us

Both of these are in microseconds and can be set from 1-10,000. The first is how accurate high res timers will be in the kernel and is set to 100us by default (on mainline it is Hz accuracy).
The second is how small to make a request for a "minimum timeout" generically in all kernel code. The default is set to 1000us by default (on mainline it is one tick).

I doubt you'll find anything useful by tuning these but feel free to go nuts. Decreasing the second tunable much further risks breaking some driver behaviour.

Enjoy!
お楽しみ下さい
-ck

Saturday, 12 November 2016

linux-4.8-ck7, MuQSS version 0.140

Another week has passed, another stable linux release, and to follow, another -ck and MuQSS release.

linux-4.7-ck7 patch:
patch-4.8-ck7.lrz

Split out patches:
http://ck.kolivas.org/patches/4.0/4.8/4.8-ck7/patches/

MuQSS by itself for 4.8:
4.8-sched-MuQSS_140.patch

MuQSS by itself for 4.7:
4.7-sched-MuQSS_140.patch

This release marks a change towards conservative changes only.

I've rolled back the extensive timer changes outside the main scheduler code. There are too many assumptions made about timeouts in the kernel code that are potentially problematic in the real world, and there is code that is poorly prepared for freezer usage (suspend to ram) that breaks. Additionally, not a single user reported a workload that they noticed benefited from the lower latency accurate timeouts. Finally, the added overhead is demonstrable in throughput benchmarks, and when doing comparisons with mainline it is doing MuQSS a disservice to mix in other code that it's not actually responsible for.

There are also a small number of bugfixes for warnings/crashes in the updated MuQSS that showed up after the last release as people are using it on more and varied hardware in the wild now. These may have positive effects on other less defined issues in the wild too.

The -ck release also includes an updated version of BFQ. Along with this updated version, I would like to issue a warning regarding BFQ. I have heard rumour that a number of users have reported filesystem corruption with the combination of BTRFS and BFQ. If you are using this filesystem, I urge you to not compile in BFQ at all, or at the very least not make it default to BFQ, using it selectively on devices you are running a different filesystem (I still recommend people use ext4.) I would like to encourage users who have run into this problem to report it to the BFQ maintainer.

I've cleaned up the patches in the -ck tarball once again to include only the changes in combined related patches. This will ease the burden of porting to the next major linux kernel release and allow users to easily select which patches they wish to use themselves.

As always, make sure to give me your feedback, bug reports, warnings, and bitcoin.

Enjoy!
お楽しみ下さい
-ck

Saturday, 5 November 2016

linux-4.8-ck6, MuQSS version 0.135

Announcing a new version of MuQSS and a -ck release

4.8-ck6 patchset:
http://ck.kolivas.org/patches/4.0/4.8/4.8-ck6/

MuQSS by itself for 4.8:
4.8-sched-MuQSS_135.patch

MuQSS by itself for 4.7:
4.7-sched-MuQSS_135.patch

Git tree:
https://github.com/ckolivas/linux


A week has passed since the last major update to BFS and -ck was posted, allowing me to concentrate on receiving and responding to any bug reports. As it turns out, there were very few apart from the recurring local_softirq_pending warning/stalls. This is nice because it means MuQSS is mostly ~stable now. Mainline has even had more "stable" releases in the same time as MuQSS for 4.8, moving to 4.8.6 in the interim.


In this version I've added aggressive handling of pending softirqs in the hope the warnings and stalls all go away. The true reason the handling of softirqs are being dropped still escapes me but is likely related to the fact that MuQSS does a lot of lockless rescheduling across CPUs to decrease overhead but this does not give guarantees that locking would.

Additionally, I've added a number of APIs to the kernel to do specified millisecond schedule timeouts which use the highres timers which are mandatory now for MuQSS. The reason for doing this is there are many timeouts in the kernel that specify values below 10ms and the timer resolution at 100Hz only guarantees timeouts under 20ms.

I've also added a code sweep across the entire kernel looking for timeout calls under 50ms and use the new interface in its place. Additionally there are numerous places where schedule_timeout(1) are used in the kernel where a "minimum timeout" is expected, yet this is entirely Hz dependent, again being up to 20ms in duration. I've replaced all these with a 1ms timeout, emulating what would happen on a 1000Hz kernel, but without the overhead of running the higher Hz kernel. I'm not entirely sure this will equate to any real world improvements but the fact it's used in things like audio drivers worries me that it might.

Finally I've replaced the standard msleep call from userspace to use highres timers, in case there are userspace applications that expects msleep to actually give some kind of sleep that resembles what's asked of it, instead of something Hz limited, in case this is leading to slowdowns in userspace due to assumptions on the userspace coders' part. Calls to msleep() from userspace now give 100us accuracy at 100Hz instead of 20ms.


All these timing changes add overhead since they're trying to emulate the timing accuracy of running at 1000Hz but in a latency-focused scheduler I believe they're appropriate, and they do not incur the overhead that actually changing Hz would incur. Additionally they add accuracy to timers and timeouts that 1000Hz does not afford.

In the -ck tarball of broken-out patches, I've kept these timer changes separate to allow the muqss scheduler to be applied by itself should they prove problematic, and they will make merging with future kernels easier.


Enjoy!
お楽しみください
-ck

Monday, 24 October 2016

linux-4.8-ck4, MuQSS CPU scheduler v0.116

Yet another bugfix release for MuQSS and the -ck patchset with one of the most substantial latency fixes yet. Everyone should upgrade if they're on a previous 4.8 patchset of mine. Sorry about the frequency of these releases but I just can't allow a known buggy release be the latest version.

4.8-ck4 patchset:
http://ck.kolivas.org/patches/4.0/4.8/4.8-ck4/

MuQSS by itself for 4.8:
4.8-sched-MuQSS_116.patch

MuQSS by itself for 4.7:
4.7-sched-MuQSS_116.patch

I'm hoping this is the release that allows me to not push any more -ck versions out till 4.9 is released since it addresses all remaining issues that I know about.

A lingering bug that has been troubling me for some time was leading to occasional massive latencies and thanks to some detective work by Serge Belyshev I was able to narrow it down to a single line fix which dramatically improves worst case latency when measured. Throughput is virtually unchanged. The flow-on effect to other areas was also apparent with sometimes unused CPU cycles and weird stalls on some workloads.

Sched_yield was reverted to the old BFS mechanism again which GPU drivers prefer but it wasn't working previously on MuQSS because of the first bug. The difference is substantial now and drivers (such as nvidia proprietary) and apps that use it a lot (such as the folding @ home client) behave much better now.

The late introduced bugs that got into ck3/muqss115 were reverted.

The results come up quite well now with interbench (my latency under load benchmark) which I have recently updated and should now give sensible values:

https://github.com/ckolivas/interbench

If you're baffled by interbench results, the most important number is %deadlines met which should be as close to 100% as possible followed by max latency which should be as low as possible for each section. In the near future I'll announce an official new release version.

Pedro in the comments section previously was using runqlat from bcc tools to test latencies as well, but after some investigation it became clear to me that the tool was buggy and did not work properly with bfs/muqss either so I've provided a slightly updated version here which should work properly:

runqlat.py

Enjoy!
お楽しみ下さい
-ck

Friday, 21 October 2016

linux-4.8-ck2, MuQSS version 0.114

Announcing an updated version, and the first -ck release with MuQSS as the scheduler, officially retiring BFS from further development, in line with the diminished rate of bug reports with MuQSS. It is clear that the little attention BFS had received over the years apart from rushed synchronisation with mainline had cause a number of bugs to creep in and MuQSS is basically a rewritten evolution of the same code so it makes no sense to maintain both.

http://ck.kolivas.org/patches/4.0/4.8/4.8-ck2/

MuQSS version 0.114 by itself:

4.8-sched-MuQSS_114.patch

Git tree includes branches for MuQSS and -ck:

https://github.com/ckolivas/linux

In addition to the most up to date version of MuQSS replacing BFS, this is the first release with BFQ included. It is configurable and is set by default in -ck though it is entirely optional.

The MuQSS changes since 112 are as follows:
- Added cacheline alignment to atomic variables courtesy of Holger Hoffstätte
- Fixed PPC build courtesy of Serge Belyshev.
- Implemented wake lists for separate CPU packages.
- Send hotplug threads to CPUs even if they're not alive yet since they'll be enabling them.
- Build fixes for uniprocessor.
- A substantial revamp of the sub-tick process accounting, decreasing the number of variables used, simplifying the code, and increasing the resolution to nanosecond accounting. Now even tasks that run for less than 100us will not escape visible accounting.

This release should bring slightly better performance, more so on multi-cpu machines, and fairer accounting/latency.

Enjoy!
お楽しみ下さい
-ck

Tuesday, 18 October 2016

First MuQSS Throughput Benchmarks

The short version graphical summary:



Red = MuQSS 112 interactive off
Purple = MuQSS 112 interactive on
Blue = CFS

The detail:
http://ck.kolivas.org/patches/muqss/Benchmarks/20161018/

I went on a journey looking for meaningful benchmarks to conduct to assess the scalability aspect as far as I could on my own 12x machine and was really quite depressed to see what the benchmark situation on linux is like. Only the old and completely invalid benchmarks seem to still be hanging around in public sites and promoted, like Reaim, aim7, dbench, volanomark, etc. and none of those are useful scalability benchmarks. Even more depressing was the only ones with any reputation are actually commercial benchmarks costing hundreds of dollars.

This made me wonder out loud just how the heck mainline is even doing scalability improvements if there are precious few valid benchmarks for linux and no one's using them. The most promising ones, like mosbench, need multiple machines and quite a bit of set up to get them going.

I spent a day wading through the phoronix test suite - a site and its suite not normally known for meaningful high performance computing discussion and benchmarks - looking for benchmarks that could be used for meaningful results for multicore scalability assessment and were not too difficult to deploy and came up with the following collection:

John The Ripper - a CPU bound application that is threaded to the number of CPUs and intermittently drops to one thread making for slightly more interesting behaviour than just a fully CPU bound workload.

7-Zip Compression - a valid real world CPU bound application that is threaded but rarely able to spread out to all CPUs making it an interesting light load benchmark.

ebizzy - This emulates a heavy content delivery server load which scales beyond the number of CPUs and emulates what goes on between a http server and database.

Timed Linux Kernel Compilation - A perennial favourite because it is a real world case and very easy to reproduce. Despite numerous complaints about its validity as a benchmark, it is surprisingly consistent in its results and tests many facets of scalability, though does not scale to use all CPUs at all time either.

C-Ray - A ray tracing benchmark that uses massive threading per CPU and is completely CPU bound but overloads all CPUs.

Primesieve - A prime number generator that is threaded to the number of CPUs exactly, is fully CPU bound and is cache intensive.

PostgreSQL pgbench - A meaningful database benchmark that is done at 3 different levels - single threaded, normal loaded and heavily contended, each testing different aspects of scalability.

And here is a set of results comparing 4.8.2 mainline (labelled CFS), MuQSS 112 in interactive mode (MuQSS-int1) and MuQSS 112 in non-interactive mode (MuQSS-int0):

http://ck.kolivas.org/patches/muqss/Benchmarks/20161018/

It's worth noting that there is quite a bit of variance in these benchmarks and some are bordering on the difference being just noise. However there is a clear pattern here - when the load is light, in terms of throughput, CFS outperforms MuQSS. When load is heavy, the heavier it gets, MuQSS outperforms CFS, especially in non-interactive mode. As a friend noted, for the workloads where you wouldn't be running MuQSS in interactive mode, such as a web server, database etc, non-interactive mode is of clear performance benefit. So at least on the hardware I had available to me, on a 12x machine, MuQSS is scaling better than mainline on these workloads as load increases.

The obvious question people will ask is why MuQSS doesn't perform better at light loads, and in fact I have an explanation. The reason is that mainline tends to cling to processes much more so that if it is hovering at low numbers of active processes, they'll all cluster on one CPU or fewer CPUs than being spread out everywhere. This means the CPU benefits more from the turbo modes virtually all newer CPUs have, but it comes at a cost. The latency to tasks is greater because they're competing for CPU time on fewer busy CPUs rather than spreading out to idle cores or threads. It is a design decision in MuQSS, as taken from BFS, to always spread out to any idle CPUs if they're available, to minimise latency, and that's one of the reasons for the interactivity and responsiveness of MuQSS. Of course I am still investigating ways of closing that gap further.

Hopefully I can get some more benchmarks from someone with even bigger hardware, and preferably with more than one physical package since that's when things really start getting interesting. All in all I'm very pleased with the performance of MuQSS in terms of scalability on these results, especially assuming I'm able to maintain the interactivity of BFS which were my dual goals.

There is MUCH more to benchmarking than pure throughput of CPU - which is almost the only thing these benchmarks is checking - but that's what I'm interested in here. I hope that providing my list of easy to use benchmarks and the reasoning behind them can generate interest in some kind of meaningful standard set of benchmarks. I did start out in kernel development originally after writing and being a benchmarker :P

To aid that, I'll give simple instructions here for how to ~imitate the benchmarks and get results like I've produced above.

Download the phoronix test suite from here:
http://www.phoronix-test-suite.com/

The generic tar.gz is perfectly fine. Then extract it and install the relevant benchmarks like so:

tar xf phoronix-test-suite-6.6.1.tar.gz
cd phoronix-test-suite
./phoronix-test-suite install build-linux-kernel c-ray compress-7zip ebizzy john-the-ripper pgbench primesieve
./phoronix-test-suite default-run build-linux-kernel c-ray compress-7zip ebizzy john-the-ripper pgbench primesieve


Now obviously this is not ideal since you shouldn't run benchmarks on a multiuser login with Xorg and all sorts of other crap running so I actually always run benchmarks at init level 1.

Enjoy!
お楽しみ下さい
-ck

Friday, 7 October 2016

MuQSS - The Multiple Queue Skiplist Scheduler v0.108

A new version of the MuQSS CPU scheduler

Incrementals and full patches available for 4.8 and 4.7 respectively here:
http://ck.kolivas.org/patches/muqss/4.0/4.8/


http://ck.kolivas.org/patches/muqss/4.0/4.7/

Yet more minor bugfixes and some important performance enhancements.

This version brings to the table the same locking scheme for trying to wake tasks up as mainline which is advantageous on process busy workloads and many CPUs. This is important because the main reason for moving to multiple runqueues was to minimise lock contention for the global runqueue lock that is in BFS (as mentioned here numerous times before) and this wake up scheme helps make the most of the multiple discrete runqueue locks.

Note this change is much more significant than the last releases so new instability is a possibility. Please report any problems or stacktraces!

There was a workload when I started out that I used lockstat to debug to get an idea of how much lock contention was going on and how long it lasted. Originally with the first incarnations of MuQSS on a 14 second benchmark with thousands of tasks on a 12x CPU it obtained 3 million locks and had almost 300k contentions with the longest contention lasting 80us. Now the same workload grabs the lock just 5k times with only 18 contentions in total and the longest lasted 1us.

This clearly demonstrates that the target endpoint for avoiding lock contention has been achieved. It does not translate into performance improvements on ordinary hardware today because you need ridiculous workloads on many CPUs to even begin deriving advantage from it. However as even our phones now have reached 8 logical CPUs, it will only be a matter of time before 16 threads appears on commodity hardware - a complaint that was directed at BFS when it came out 7 years ago but they still haven't appeared just yet. BFS was shown to be scalable for all workloads up to 16 CPUs, and beyond for certain workloads, but suffered dramatically for others. MuQSS now makes it possible for what was BFS to be useful much further into the future.

Again - MuQSS is aimed primarily at desktop/laptop/mobile device users for the best possible interactivity and responsiveness, and is still very simple in its approach to balancing workloads to CPUs so there are likely to be throughput workloads on mainline that outperform it, though there are almost certainly workloads where the opposite is true.

I've now addressed all planned changes to MuQSS and plan to hopefully only look at bug reports instead of further development from here on for a little while. In my eyes it is now stable enough to replace BFS in the next -ck release barring some unexpected showstopper bug appearing.

EDIT: If you blinked you missed the 107 announcement which was shortly superseded by 108.

EDIT2: Always watch the pending directory for updated pending patches to add.
http://ck.kolivas.org/patches/muqss/4.0/4.8/Pending/

Enjoy!
お楽しみ下さい
-ck

Monday, 8 November 2010

lrzip-0.520 and massive kernel compression experiment.

So it's another day and it's time for a new version. Actually version 0.520 is the same as version 0.5.2, it's just that I had it pointed out to me that distros (and github and most everything else) don't really like 3 point numbering schemes. So I have to go back to 2 point version numbering and this is otherwise the same code. I'm not planning on any more changes in the immediate future so hopefully this will calm down for a while and give people a change to actually use it.

Anyway I had a bit of fun with testing out lrzip at the extremes of what it does well and ended up posting my results to the linux kernel mailing list since it involved linux tarballs. Here is a copy of the email as I sent it.

---

Let's do this backwards. Data first.


tarball of every 3 point linux kernel from 2.6.0 to 2.6.36

9748285440 linux-2.6.0-2.6.36.tar


compressed file

136516013 linux-2.6.0-2.6.36.tar.lrz


Compressed size: 1.4%


Compression time:

00:19:22.086


Decompression time:

00:03:02.564


lrzip.kolivas.org


Now for the introduction

Lrzip is a compression application I've been working on that is based on the
original excellent application rzip by Andrew Tridgell. Rzip worked by having
a preprocessor stage with a massive compression window up to 900MB for long
distance redundancy compaction and then compressing the data with bz2. Lrzip
was a project I began based on rzip which tried to extend the initial
compression window beyond 900MB and to use lzma as the back end for the 2nd
stage compression. The idea was that as file sizes got bigger, and machines
had more ram, it would keep getting more and more useful.

After many iterations on lrzip, I've been able to significantly expand on this
idea and make it address 64 bit sized files, ram sizes, and bigger windows.
Previously the limit was based on available ram and how much of the file being
compressed could be mmapped. The current version (0.5.2) is able to use
unlimited sized compression windows for the preprocessor stage using two
sliding mmap windows I invented to match the hash search algorithm of rzip
which can go beyond the size of the ram available. Basically the larger the
file, and the more redundant information in the file, the more the compression
is you can achieve.

Anyway the relevance of this to kernel folk is that the linux kernel is a
perfect test case for long distance redundancy when multiple kernel trees are
compressed.

So here's the lowdown. All of these results were conducted on a 3GHz quad core
64 bit machine with 8GB ram on a 160GB SSD so hard drive speed is a
(relatively) insignificant part of the times.


Starting with linux kernel 2.6.36

413511680 linux-2.6.36.tar
70277083 linux-2.6.36.tar.bz2
59905365 linux-2.6.36.tar.lrz

Compression:
Compression Ratio: 6.903. Average Compression Speed: 1.582MB/s.
Total time: 00:04:08.896

Decompression:
Average DeCompression Speed: 17.130MB/s
Total time: 00:00:22.557


So trying my best to show off what lrzip is good at, I grabbed every 3 point
2.6 linux kernel release. That's every release from 2.6.0 to 2.6.36 as a
tarball, not as patches. It came to a 9.1GB file. Now each kernel tree is
going to be repeating an -awful- lot of data, but given that they have gotten
progressively larger, and span gigabytes, normal compression doesn't really
offer much. This is where the rzip compaction stage over the full size of the
file comes in handy. The more redundant information there is over large
distances, the better. [insert joke about the linux kernel and redundant
information here]. (-MU means Maximum Unlimited; maximum ram and unlimited
window size).


9748285440 linux-2.6.0-2.6.36.tar

lrzip -MU linux-2.6.0-2.6.36.tar

136516013 linux-2.6.0-2.6.36.tar.lrz

Compression:
Compression Ratio: 71.408. Average Compression Speed: 8.000MB/s.
Total time: 00:19:22.086

That's 9.1GB to 130MB (1.4%) in 20 minutes.

Decompression:
Average DeCompression Speed: 51.359MB/s
Total time: 00:03:02.564


At 130MB, it's small enough for me to even offer the entire 3 point stable
release for download from my piddly little server. So here's the file, if
anyone wanted to confirm its validity, or just to download them all :)

linux-2.6.0-2.6.36.tar.lrz


lrzip also has an lzo and zpaq backend for those who want to extract every
last drop of compression out of it at the cost of a bit more time. zpaq is
EIGHT TIMES slower during the backend compression phase compared to lzma
whereas lzo is almost instant after the rzip phase. Note that this file loses
most of its size during the preprocessor stage so it doesn't end up taking 8x
longer to compress with zpaq:


lrzip -MUz linux-2.6.0-2.6.36.tar

121021214 linux-2.6.0-2.6.36.tar.lrz

Compression:
Compression Ratio: 80.550. Average Compression Speed: 3.041MB/s.
Total time: 00:50:56.537

That's 9.1GB to 115MB (1.2%) in 51 mins.

Decompression time is about 52 minutes (yes it's longer than compression!)


Now, I am NOT proposing lrzip be used as a drop in replacement for the
existing compression formats in use. It does work on stdin/stdout but
inefficiently except on compression from stdin. It does not have any archive
facilities beyond compressing the one file, so it comes with an lrztar and
lrzuntar wrapper to do basic directory archiving. It uses a LOT of ram, and
although it has the ability to use unlimited sized compression windows
unconstrained by ram, the bigger the discrepancy between the file size and the
ram, the slower it will get. (Decompression typically uses 10x less ram than
compression).

Nevertheless, I home some people with lots of similar files lying around, like
kernel hackers, will hopefully find it a useful tool, as will people with
database dumps and the like. I also wonder if features of this compression
approach might be helpful for other projects that deal with huge amounts of
data and have large memory requirements. When I mentioned the sliding mmap
feature online, git using lots of memory during its compression phase was
mentioned, so perhaps there are other uses for the sliding mmap idea as a way
of reducing memory usage. There's some documentation of it in the code in
rzip.c and I wrote briefly about it in my blog: http://ck-hack.blogspot.com